A user on NeoGAF, has spilled his guts about what he read in Game Informer about the "Prometheans" in Halo 4. Take with a grain of salt and be wary of spoilars!
- The Knights are one of three subdivisions within the Prometheans.
- Crawlers are basically cannon fodder to distract from the Knights.
- Watchers are support units. They can shield knights, spawn watchers, resurrect knights.
- Prometheans work together strategically.
- Frankie's example of a Knight sniping him, he takes cover behind a column, Crawlers attack him by crawling down from the column.
- Promethean weapons/equipment designed to fight Flood.
- Knight - Deadly warriors, use weapons like Light Rifle and Supressor.
- Knight Lancer - Scouts and Marksmen, use Promethean Vision to locate hidden enemies
- Knight Commander - Have skills of Knights, but can wield Incineration Cannons, stronger armour, Autosentry turrets
- Knight Battlewagon - Rare but incredibly dangerous, huge frames draped in heavy armor and hardlight shielding, can deploy Autosentries, will wield Scattershot if you get too close.
- Watcher - Wield boltshots, summon crawlers, protect and resurrect Knights.
- Crawler - Agile and move in packs, fire Boltshot from distance
- Crawler Snipe - upgraded crawlers
- Alpha Crawler - Lead packs of Crawlers, has a Supressor
- Prometheans work for the Forerunner civilization, "or whatever is left of it."
- Why do they now appear as robotic entities? Were they always this way?
- Prometheans are directed by a "general of sorts".
- First you encounter the Covenant. Then the Prometheans. But it is when they combine forces, and how they combine, that will offer biggest surprises.
- Also, the variants of the Prometheans weren't the blue ones, perhaps
I'm not sure about these crawlers, they seem like a lame, annoying replacement for Grunts?
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